This is a solo adventure that you play by yourself. I have
converted an adventure I normally DM into a solo adventure. This
adventure is set in the world of Dalaria, my very own made up
campaign.
Ok, the story so far:
In the local Black Spider Inn a pompus, rugged man waddles up towards
you. "You look like the adventure type", he exclaims. "We need you
to do a duty to this fair town Azraeel. Will you please sign
here______. (Im assuming you sign the document, and if you are picky
about what it says it says: 'You will undergo a dangerous adventure
to reclaim the magical gem that Magemorn has stolen. If he is not
stopped soon he will wreak havoc upon the town. If you will venture
deep into his lair and bring the gem back with you you will fairly
recieve 112 GP.') "Now, fair adventurer, be off with you!"
You venture into the forest nearby.